Project B: Proposal

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CART434 Advanced 3D Studio


Artistic Shader

Description:
The goal of this project is apply my toon shades to a small scene and create a simple animation

Objectives:
Model scene
Rigging character
Animate character

Expected Results:
A small video of a simple animated scene of a low poly world

References:
Look and simple animation that i am aiming for

Resources:
The last example is about toon shader it helped me figure out what i needed for my shader
http://stevenchan.us/facing_ratio_shader_node_in_maya

Research Steps:
How to use Joint Tool
 
How to UV Mapping

How to animate

Resource needs:Maya
Photoshop
Video editing software

R&D tests:
Rigging character
Animating character

Pipeline:
Create a small animation in maya and in 4 weeks have it working


Game assets

Description:
For this project i want to work with game assets, extract them from the game and use them in Maya ans if possible ad them back in the game.

Objectives:
extract polygon model, texture and other assets

work whit them in maya
import modified assets back to the game

Expected Results:
How to work whit object made in different file format not compatible whit Maya and understanding how to make it work in game


References:


Resources:


Research Steps:
How to export object from game, convert them to workable files, export changed object, import new object in the game

Resource needs:
Maya, Photoshop, Games, Programing software

R&D tests:
export object fro the game
modify object in Maya
import object in game

Pipeline:
Convert game assets to workable Maya files

XiTHIUM

Developer

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